Everything seemed to shine as bright as the sun itself and flames began to chase around Zurgo's body. Zurgo stretched out his arm and emitted a light red shimmer. Contact | Well, the last point is not 100% accurate as it still can be a problem if your, One of the main weaknesses is the deck's unflexibility. Who changed time. Commander / EDH Turn 2 melina, sylvok outcast, The buttons above will open in a new window. This annoying message will go away once you do. While Zurgo still tried to find the origin of this voice, someone - or something - emerged from the darkness and began to take shape. I like idea here but i might add fire servant or pyretic ritual. Please take a look. This will allow Hidetsugu and Kairi to go to your graveyard, enabling the second spell type that will continue your chain of events. Secondly, players will generally have four opponents in the Commander format, and this damage can only hit one of them. The sun's first rays appeared on the horizon as he rose again. http://www.mtgvault.com/ViewDeck.aspx?DeckID=168711. First, lets get this straight: you will probably not be able to win consistently on turn three if your Commander deck is built on a budget. The Most Consistant TURN 3 Win Combo You Will Ever See - Original Decks - MTG Arena Historic - YouTube 0:00 / 47:42 #mtg #magicthegathering The Most Consistant TURN 3 Win Combo. Turn 2:Play Mountain, Cast This site 2023 TappedOut.net, LLC Here are the few choices besides Mountains I made: There are just a few creatures in here, but none of them is without great use. Nov. 26, 2013, comment clean-up I trialled an almost identical deck and could never get the right cards in my hand. It was surrounded with a strange thick darkness which was intermitted by glowing lights. An error with your login session occured: You can do this in a different tab to avoid losing the data you entered here. If youre not on a budget, cards like Mana Crypt and Jeweled Lotus are also obvious conclusions. 3 turn win combos (5+) (Modern MTG Deck) This collection is out of date, you may to see the latest version 3 turn win combos (5+) Modern newbnoob Upvote 0 Playtest v1 Similar Deck Space Card Recommendations Card Kingdom $92.02 - 116 TCGPlayer Mkt $86.66 - 99.86 CardHoarder 7.26 TIX Compare to Spoiler Card Odds Draw hand Add to folder Copy Unfortunately I'm gonna gree with scout on this one. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards. Attention! Sets faster than my other deck kills. Feeds | Casting Imperial seal first turn, Apprentice Necromancer second turn, and Entomb third turn gives a much higher probability of 49% going first and 56% going second but at a cost like you said of $3200. Contact | You can now import it in the MTG Arena client. Casual (to me) means - no elds, no 3-4 turn wins, no infinite. Anyway, let's talk about some broken decks! To me, any game that involves any of those three is not fun. The being started to glow in a deep red, the same colour that surrounded Zurgo. Contact | Made with cards i had laying around, if i come upon any will slot them in. Hero's Blade + Warstorm Surge + Zurgo Bellstriker, Erratic Portal + Warstorm Surge + Zurgo Bellstriker, Goblin Tunneler + Hero's Blade + Zurgo Bellstriker. +Dwarven Warriors+ Zurgo's muscles burst as he leaped over the dragon's fangs his saber high over his head. Behind him, maybe a mile away, was a small pack of Silumgar's brood thirsting for flesh and blood. This type of Commander deck can be a great tool for new players, or players on a budget, to compete at tables with stronger Commander decks, but it is not a strategy that many players may find fun. Since this effect cares about the top of your library, being able to manipulate what that card is with a Brainstorm effect makes starting combo sequences with this card a lot easier. Ramp. Masterwork of Ingenuity They must have ambushed Zurgo's scout troop near the deep canyon pathway which lies on the boarders to the old swamps, where Silumgar's realm begins. I know you have creature removal, but if they have more than one creature out on turn 3 you can only burn one and need a way around the others. ", a distorted smile appeared on this face, every part of his body was tense and calm. A blazing storm began to originate from it. Eventually, we cast either Neoform or [[Eldritch Evolution]] to put [[Atraxa, Grand Unifier]] or [[Tyrranax Rex]] onto the battlefield. Therefor having cards like, Hopefully you don't have to play to that point, but if that occurs, there are some cards to pave your way. Atemsis, All-Seeing. "Then", Zurgo began his first command, "become one with me, the One Against All.". Most of my decks spend the first 3 turns simply ramping. Cookie Notice You can organize this to manipulate the top of your deck and continue the chain. The dragon's sharp fangs bored their way into the neck of his horse. Neat, this has to be one of the few standard decks I've liked, it's unique, and powerful. His eyes wide open and panicking, Zurgo pressed himself against the wall. It was a neverending circle of wonders. As he put on every object that was created through his new immense power, he instinctively knew how to wield every single one of them, as if..it was part of his soul. The core strategy that is bringing Hidetsugu and Kairi to power in budget circles is utilizing free instant and sorceries that starts a chain reaction and kills the table well, as soon as your Commander dies. This, inherently, leads to a turn three Hidetsugu and Kairi as long as you make your three land drops. In this moment, you are a soul of pure mana.". This web site is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Typically, this card can be awkward to deploy in a Commander setting since making copies of your Commander, traditionally, is not a great idea if you cannot avoid the Legend Rule. They are your artifacts. Till now you most likely will have realized that it all focusses around your commander. Suggest Archetype. The owner of this deck hasn't added a sideboard, they probably should Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Attention! Either way, you'll need upwards of ten cards that can fill in for or tutor up the combo piece to be reliable. What was he? Now, another card is showing up in Commander in a massive way. here's the link :D
http://www.mtgvault.com/ViewDeck.aspx?DeckID=166141
thank you :), I actually built a turn 1 kiln fiend deck, it works real well and is quite fast. As Sarkhan saw the fear in Zurgo's eyes, his fiery wrath slowly died down to a mere flicker. :Because Hero' Blade's alternative equip is a triggered ability it lands on the stack. Make Zurgo unblockable. For more information, please see our Here you can download such a sheet pre-filled with the cards in this deck! Of course there some other creatures but they are more likely to be seen as the ones that pave the way for Zurgo.In fact I was so confident about that idea that I decided to write a little backstory for the deck. A deck that uses the simple Damage win condition often will outdo another of such kind simply with the aid of a little life-gain/damage prevention (remember the player essentially gets a 20 point head start and can just as if not more efficiently gain life than life can be burnt). Time seemed to flow slower while he landed on the beast's head the blade of his saber up to the grip buried in the eye of the brood. You can now import it in the MTG Arena client. Be invited to read it! And now they never hear ever again. Otherwise, a sacrifice outlet will also work. Everything on the plateau vibrated through the energy that surrounded him. I am relatively new to Magic so I don't know many cards. not the one below. Here and there, small flashes emitted from the glowing.Strangely enough, Zurgo didn't even wonder about all this. i personally dropped the deathtouch in favor of the fling. So yeah, it's pretty consistent then, I have a similar deck like this..the only thing is I've posted it before you do..
http://www.mtgvault.com/ViewDeck.aspx?DeckID=159449. It doesnt mean you consistently win on turn 3, its means that, when goldfishing, you consistently assemble your combo by turn 3. ", Zurgo remembered all the thoughts that he was suddenly aware of just moments ago. Suddenly something big reached out from above. Please note: This is not an official DCI service. Turn 2: Cast Apprentice Necromancer
Turn 3: Sacrifice Apprentice Necromancer, bring back Academy Rector. TappedOut.js Blog Widget. Non-Equipment Artifact boosters:Artifacts that boost you up without equipping are even better! You can now import it in the MTG Arena client. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. - Torpor Orb against Splinter Twin, Kiki Pod, and Melira Pod combo decks. Log In. Hope you keep enjoying the game, and that more of your stuff winds up here, Love the deck, It inspired me to make a version of it myself. This will require TappedOut.js included in your blog. Quasiduplicate came up in a recent article discussing the return of the Jump-start mechanic in March of the Machine: The Aftermath (spoiler warning). Sneak And Show is a combo deck that can easily win on one turn. Formerly:
The bulk of the price of the deck (like 95%) comes from the 4 Imperial Seals. Free spells, especially with minimal limitations like this ability, are, obviously, quite powerful. It won't be a problem if he dies as it will take some time 'til his cost will get a serious problem. The main difference between high-power Commander and cEDH is the prevalence and presence of infinite combos, hyper-efficient counterspells like Force of Will and Force of Negation, and turbo-decks that can win as soon as turn 1 or 2 with ultra-fast mana from artifacts like Mana Crypt and Mox Opal. Other people can view your private deck by using this url, Seems there are no cards in the Acquireboard. Most of the fast decks have consistent turn 3s that really push the game to turns 4-6 with interaction and sandbagging. Very cool deck, would be the absolute bane of my G/W lifegain ramp deck =-) http://www.mtgvault.com/ViewDeck.aspx?DeckID=164730
Very well done. He sighed with relief as he crossed underneath an imposing stone arch that endured over the ages. Competitive Many variations exist on Turn 2, and even if you don't have Primal Surge in hand on Turn 3 you can establish a strong board presence with other cards, for example cast two Primalcruxes for 30+ trample damage on Turn 4, or Elderscale Wurm + Privileged Position to lock down the opponent. Well, I've got this feeling when I saw Zurgo. If you go first and have the right hand this deck can win before your opponent takes their third turn.